Wii Series is a term used to refer to a series of games released for Nintendo's Wii console and Wii U console , designed to appeal to a wide audience extended beyond the traditional gamer demographic. In the European market, Wii Sports, Wii Play, and Wii Fit have been retroactively added to the Touch! Generations series of games.
Development[]
The games follow a template arrived at by Nintendo during development of the first Wii Series game Wii Sports. Each is a collection of several simple games, designed to take the focus off of graphical ability, but have depth in gameplay.
In addition, the Wii Series games notably use the system's Miis as playable characters or otherwise uses an avatar of the selected Mii for the respective player.
The games are similar to collections of minigames, however, Satoru Iwata stressed the differences between minigame collections and what Nintendo was trying to do with the Wii Sports:
{{cquote2|I believe that a collection of games like this is truly ground-breaking. It's not a single lavish stand-alone game, neither is it a compilation of 100 different mini-games. It has no official licenses or endorsements, nor are there any famous people featured in it. It lives up to the initial concept of offering a revolutionary control method, a brand new type of game. Moreover, it contains ten different games, all of which have been individually designed so the player never tires of them. I don't think there has ever been a collection of games quite like this. Satoru Iwata, President and CEO, Nintendo Co., Ltd.
Wii Series games[]
- Wii Sports (2006)
- Wii Play (2006)
- Wii Fit (2007)
- Wii Chess (2008)
- Wii Music (2008)
- Wii Sports Resort (2009)
- Wii Fit Plus (2009)
- Wii Party (2010)
- Wii Play Motion (2011)
- Wii Sports Club (2013)
- Wii Party U (2013)
- Wii Fit U (2014)
Reception[]
Wii Sports and Wii Play, the only wii titles released world-wide, are the most successful titles for the Wii, and were the first two games for a seventh generation home consoles to sell more than 10 million units worldwide, and Wii Sports already breached the 20 million mark.[1] Although most of the Wii Sports sales comes from bundled copies, even than a year after their launch, both games are featured among the best-selling video games throughout the world.
Even before being released outside Japan, Wii Fit sold more than 1 million copies in less than a month
- ↑ Financial Results Briefing for Fiscal Year Ended March 2008 (PDF) 6. Nintendo (2008-04-25). Retrieved on 2008-04-25.